weight is a c++ 3ds Max plugin for automatic, quick, and Smooth Skin modifier weighting, regardless of if the net has great or cluttered topology.
It voxelized the net together with the skeleton using GPU to compute the shortest Distances involving bones and vertices. It Permits You to make alterations during Posing in real time.
After that you can delete the plugin in the scene and from the skinned Thing is prepared to use by everybody with no plugin.
Accessible for 3ds Max variants: 2013 (64-bit), 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022.