FlippedNormals – Face Rigging for Beginners: Welcome to "Face Rigging for Beginners," where you'll delve into creating a simple yet functional face rig using joints in Maya. This course will equip you with the skills for real-time rendering and game engines. Guided step-by-step, you'll learn the fundamentals of setting up facial joints, weight painting, and refining the rig.
Throughout the course, you'll cover:
Your instructor, Jose Antonio Martin Martin, brings over a decade of experience as a Senior and Lead Rigger, having contributed to significant films such as Ghost In The Shell and Suicide Squad. Under his guidance, you'll gain invaluable insights into advanced face-rigging techniques.
This course is tailored for artists familiar with Maya but new to rigging, providing a solid foundation for future endeavours in production-level face rigging.
Tools Used: Maya 2018
Included in this course: